“Failing hurts every time but it’s always worth it if you persist until the game is completed.”
Exploring Games discusses the history and development of worker placement games (starts at 32 minutes):
http://gamerchris.com/2014/05/23/exploring-games-episode-24-exploring-worker-placement.aspx
Daniel Solis (@DanielSolis) on component-first design:
“Grab some dice or cards and just play with them, the old-fashioned way. Explore their physical properties, see what they can do on the table. How heavy are they? How do they fit together? What combinations are possible?”
http://danielsolisblog.blogspot.com/2014/05/3-simple-steps-of-component-first-design.html
Thoughts on leadership for Kickstarter project creators:
http://stonemaiergames.com/kickstarter-lesson-98-creation-is-leadership/
The Game Design Round Table on engaging players before they play: hype, expectations, packaging, unboxing, learning rules and more:
http://www.buzzsprout.com/7928/175705-80-anticipation-and-expectations
Ways to lower your Kickstarter funding goal:
http://meltdowngames.wordpress.com/2014/05/20/how-we-lowered-our-funding-goal/
Tips for living up to your estimated Kickstarter delivery date:
http://stonemaiergames.com/kickstarter-lesson-97-delivering-on-time/
Korea Board Games Design Contest 2014
Deadline: July 31, 2014
Cash prizes
http://boardgamegeek.com/thread/1174850/kbg-design-contest-2014-s1600-prize-pool
Daniel Solis (@DanielSolis) discusses rulebook layout, self-publishing, working with a publisher and more on the 20 Minutes of Filler podcast:
http://www.buzzsprout.com/20526/174998-episode-16-the-double-life-of-daniel-solis
“It’s easy to get complacent in a design. You’ve played it a bunch, your friends all seem to enjoy it, folks who are friendly to you are encouraging, and you start thinking that it’s pretty locked up. Having another designer there to ask questions, to keep the team restless, [can be] handy.”
Two posts with tips for a productive design collaboration:
http://hyperbolegames.com/2014/05/19/josh-and-i-discuss-collaboration-in-design/
