A guide to playtesting events like Protospiel:
The Cardboard Jungle (@CBJPodcast) discusses what–and what not–to do with your rulebook (discussion begins 58 minutes in):
http://thecardboardjungle.libsyn.com/ep35-breaking-the-rules
Cardboard Edison's Favorite Tips & Resources - April 2014
/This week’s roundup of useful links for board game designers features tips for being a good playtester, a look at classic games from the present day, an entire hour of discussion about board game design, and more…
- A recent #BoardGameHour was all about game design—lots of knowledge was shared
- “So You Wanna Be A Game Designer”: Ben Rosset (@BenRosset) on getting started as a board game designer and how to get published
Board Game Design Forum’s May 2014 Game Design Showdown
Challenge: Design a game with religion as your theme
Restrictions: 18 cards and dice
Deadline: May 8, 2014
http://www.bgdf.com/forum/game-design/game-design-showdown/gds-may-2014-i-believe
Detailed stats from the Tuscany Kickstarter:
http://stonemaiergames.com/statistics-from-the-tuscany-kickstarter-project/
Rules of thumb for coming up with game terminology:
http://danielsolisblog.blogspot.com/2014/04/game-design-tip-dont-alliterate-game.html
Packaging your game: what should be on the box:
http://www.leagueofgamemakers.com/packaging-your-game-so-stores-can-yknow-sell-it/
What cultural differences over the perception of “fairness” means for game designers:
http://danielsolisblog.blogspot.com/2014/04/game-design-outside-euro-american-binary.html
The difficulties of transferring the “tribe” you’ve built to Kickstarter:
http://stonemaiergames.com/kickstarter-lesson-93-overestimating-and-underestimating-your-tribe/
The Game Design Round Table discusses prototyping methods and practices:
http://thegamedesignroundtable.com/2014/04/29/episode-77-prototyping/
A detailed financial breakdown of the costs of a modest Kickstarter campaign:
http://claycrucible.com/2014/04/financial-breakdown-of-the-otters-kickstarter-project/
