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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • Cardboard Edison/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Playtest Groups
    • Virtual Tabletops
    • Contests
    • Interviews
    • Game Design Checklist
  • Publisher Directory/
  • Tariffs Report/
  • Newsletter/
  • Podcast/
  • Award/
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May 03, 2014

Cardboard Edison's Favorite Tips & Resources - April 2014

May 03, 2014/ Cardboard Edison

This week’s roundup of useful links for board game designers features tips for being a good playtester, a look at classic games from the present day, an entire hour of discussion about board game design, and more…

#featured:

  • The 5 W’s and 1 H of Good Playtesters

#process:

  • Advice to those dreaming of designing a game: You will fail.

#industry:

  • A recent #BoardGameHour was all about game design—lots of knowledge was shared
  • “So You Wanna Be A Game Designer”: Ben Rosset (@BenRosset) on getting started as a board game designer and how to get published

#theory:

  • Glossary of common board game terms
  • What can modern designers learn from the mechanics of classic board games?

#prototyping:

  • When to make ugly prototypes and when to make pretty prototypes
May 03, 2014/ Cardboard Edison/
featured, process, industry, theory, prototyping

Cardboard Edison