The psychological benefits of ending Kickstarter pledge levels with the number 9:
Dan Cassar (@maltezefalkon) on the four elements of fun games, making something enjoyable to both gamers and non-gamers, and more:
http://boardgamegeek.com/blogpost/29315/dan-cassar-on-building-arboretums
How to submit your game to BoardGameGeek–step-by-step instructions:
https://thisisthefront.wordpress.com/2014/04/27/posting-your-game-to-boardgamegeek/
How to design a worker placement game–building from others’ designs, reducing analysis paralysis, and calculating the value of actions:
http://www.leagueofgamemakers.com/how-to-design-a-worker-placement-game-part-2/
