“Creators: Feedback is good, but it will never end. You must eventually make a decision.”
— Daniel Solis (@DanielSolis)

Cardboard Edison's Favorite Tips & Resources - February 2014

This month’s roundup of useful tips and resources for board game designers features advice for finding your place in the industry, detailed stats behind a Kickstarter campaign, lots of thought-provoking articles about the theory behind board games, and more. Enjoy!

#industry:

  • “Don’t attend conventions just to sell games. Attend to network and sell yourself. Think long term. Build relationships.”–Ben Pinchback (@pinchback21)

#publishing:

#process:

#playtesting:

  • “For a designer, honest feedback is a beautiful thing. You can’t overreact or underreact. It’s your job to digest and appropriately address.”–Ben Pinchback (@pinchback21)

#theory:

#rules:

“Designers. Expect rejection. Tempered expectations will induce persistence in seeking publication. Never give up on something you believe in.”
— A.J. Porfirio (@VanRyderGames)