“Remember: simple is not the same as shallow. Complex is not the same as deep.”
— Grant Rodiek (@HerrohGrant)
“For a designer, honest feedback is a beautiful thing. You can’t overreact or underreact. It’s your job to digest and appropriately address.”
— Ben Pinchback (@pinchback21)

Matt Leacock (@mleacock) and A.J. Porfirio (@vanrydergames) discuss designing co-op and solo games on the Something From Nothing vidcast

Avoiding player elimination, by Lewis Pulsipher (@lewpuls)