“If you are a designer, and you find a guy who can break your game in a matter of minutes, you hang on to that person for dear life.”
— Gil Hova (@ingredientx)

The Impressions Vidcast goes over some important first steps for new board game publishers

“Challenge what you think you know about your design; try new things; you only learn the true boundaries of a design by pushing against them in all directions.”
— Jay Treat (@jtreat3)

Designers discuss pitching to publishers, dealing with rejection and more on the Something From Nothing vidcast