Looking to “white spaces”–unexplored areas–for inspiration:
http://trollitc.com/2013/10/game-school-designing-in-the-white-space-and-hunting-mistakes/
Tips & Resources for Board Game Designers
Looking to “white spaces”–unexplored areas–for inspiration:
http://trollitc.com/2013/10/game-school-designing-in-the-white-space-and-hunting-mistakes/