“Hire talented professionals and manufacturers. This is not a place to cut costs. This is not the time to have a friend do your graphic design or art for free. If they’re good enough to do your graphic design or art, you’ll know it because they’ll charge you.”
— Jamey Stegmaier (@JameyStegmaier)
“The #1 thing I learned from playtesting was to pay attention to frustrations that players were having, even when better strategy could wash away those frustrations.”
— Jamey Stegmaier (@JameyStegmaier)

Cardboard Edison's Favorite Tips & Resources - May 2013

This month’s roundup of board game design tips features down-to-earth advice for meeting with publishers, some insights into the human brain, a reminder about playtesting (hint: playtest!) and more…

#theory:

#playtesting:

#industry:

#licensing:

#publishing:

#process:

The Dice Tower’s Top Ten Tips for Game Designers