Keith Burgun (@keithburgun)Â on the differences between toys, puzzles, contests and games:
Cardboard Edison's Favorite Tips & Resources - February 2013
/For our monthly roundups of board game design links, we pick out the ones we’ve found the most useful.
Here are our picks for last month:
- Guidelines for good game design, from Reddit users
- Tips for creating a scoring system
- How to make games for everyone–some things that turn off non-gamers
When most playtesters are complaining that something is too weak or too strong…should you change it?
http://www.sirlin.net/blog/2013/3/3/the-playtesters-are-saying-to-do-x.html
The way to know when you’ve made the greatest game you can:
http://boardgamegeek.com/blogpost/16933/the-way-to-know-when-youve-made-the-greatest-game
James Ernest (@cheapassjames) and Jason Morningstar (@jmstar) discuss the right way to use randomness in game design (audio):
http://www.genesisoflegend.com/2013/03/episode-18-volatility-in-game-design/
Mark Rosewater (@maro254) discusses synergy in game designs, finding your internal theme and more:
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/mm/236
Pointers for your Kickstarter launch day:
http://stonemaiergames.com/2013/03/01/kickstarter-lesson-16-launch-day/
On strategic diversity and tactical diversity:
http://boardgamegeek.com/thread/938567/strategic-diversity-versus-tactical-diversity-un
“How to be a good playtester”: Also useful so you can tell your playtesters what your expectations are:
http://boardgamegeek.com/thread/938100/10-playtest-principles-advice-on-how-to-be-a-goo
How players’ expectations can be shaped before going into a game:
Tips for writing an FAQ and previewing your Kickstarter page before launching:
http://stonemaiergames.com/2013/02/26/kickstarter-lesson-15-finishing-touches-faq-and-preview/
Reddit’s tabletop game design community weighs in on a list of guidelines for good game design:
http://www.reddit.com/r/tabletopgamedesign/comments/193nde/guidelines_of_game_design_with_examples/
James Mathe of Minion Games (@MinionGames) crunches the data to bust myths about Kickstarter and referrals, ads, social media and more:
http://www.jamesmathe.com/myth-busters-kickstarter-referrer-page/
Jamey Stegmeier (@jameystegmeier) joins the Funding the Dream podcast (@FundtheDream) to share some out-of-the-box ideas about Kickstarter goals and marketing:
http://www.buzzsprout.com/4646/78400-funding-the-dream-on-kickstarter-ep-123-jamey-stegmaier
Considerations for creating add-ons to your Kickstarter rewards:
http://stonemaiergames.com/2013/02/24/kickstarter-lesson-14-the-value-of-add-ons/
