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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • About Us/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Tariffs Report
    • Playtest Groups
    • Virtual Tabletops
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March 04, 2013 March 04, 2013/ Cardboard Edison

James Ernest (@cheapassjames) and Jason Morningstar (@jmstar) discuss the right way to use randomness in game design (audio):

http://www.genesisoflegend.com/2013/03/episode-18-volatility-in-game-design/

March 04, 2013/ Cardboard Edison/
theory

Cardboard Edison

March 04, 2013 March 04, 2013/ Cardboard Edison

Michael Keller (@vhgames) joins the On Board Games podcast (@OnBoardGames) to discuss best practices for playtesting, offering numerous tips for getting the most out of the process:

http://onboardgames.libsyn.com/obg-102-pass-your-playtest

March 04, 2013/ Cardboard Edison/
playtesting

Cardboard Edison

March 01, 2013 March 01, 2013/ Cardboard Edison

Mark Rosewater (@maro254) discusses synergy in game designs, finding your internal theme and more:

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/mm/236

March 01, 2013/ Cardboard Edison/
theory, process

Cardboard Edison

March 01, 2013 March 01, 2013/ Cardboard Edison

The Plaid Hat Games crew (@PlaidHatGames) discusses what works and what doesn't when using licensed properties in board games: 

http://www.plaidhatgames.com/podcast/83

March 01, 2013/ Cardboard Edison/
theory, industry

Cardboard Edison

March 01, 2013 March 01, 2013/ Cardboard Edison

Pointers for your Kickstarter launch day:

http://stonemaiergames.com/2013/03/01/kickstarter-lesson-16-launch-day/

March 01, 2013/ Cardboard Edison/
publishing

Cardboard Edison

February 28, 2013 February 28, 2013/ Cardboard Edison

On strategic diversity and tactical diversity:

http://boardgamegeek.com/thread/938567/strategic-diversity-versus-tactical-diversity-un

February 28, 2013/ Cardboard Edison/
theory

Cardboard Edison

February 28, 2013 February 28, 2013/ Cardboard Edison

“How to be a good playtester”: Also useful so you can tell your playtesters what your expectations are:

http://boardgamegeek.com/thread/938100/10-playtest-principles-advice-on-how-to-be-a-goo

February 28, 2013/ Cardboard Edison/
playtesting

Cardboard Edison

February 27, 2013 February 27, 2013/ Cardboard Edison

How players’ expectations can be shaped before going into a game:

Part 1: http://3dtotalgames.com/expectations/

Part 2: http://3dtotalgames.com/expectations2/

February 27, 2013/ Cardboard Edison/
theory, publishing

Cardboard Edison

February 27, 2013 February 27, 2013/ Cardboard Edison

Tips for writing an FAQ and previewing your Kickstarter page before launching:

http://stonemaiergames.com/2013/02/26/kickstarter-lesson-15-finishing-touches-faq-and-preview/

February 27, 2013/ Cardboard Edison/
publishing

Cardboard Edison

February 26, 2013 February 26, 2013/ Cardboard Edison

Reddit’s tabletop game design community weighs in on a list of guidelines for good game design:

http://www.reddit.com/r/tabletopgamedesign/comments/193nde/guidelines_of_game_design_with_examples/

February 26, 2013/ Cardboard Edison/
theory

Cardboard Edison

February 26, 2013 February 26, 2013/ Cardboard Edison

James Mathe of Minion Games (@MinionGames) crunches the data to bust myths about Kickstarter and referrals, ads, social media and more:

http://www.jamesmathe.com/myth-busters-kickstarter-referrer-page/

February 26, 2013/ Cardboard Edison/
publishing

Cardboard Edison

February 26, 2013 February 26, 2013/ Cardboard Edison

Marbles 2013 Game Design Challenge

Design a desktop toy or game

Prize: $2,000 and distribution at Marbles stores

Deadline: April 1, 2013

http://www.marblesthebrainstore.com/design-challenge-2013

February 26, 2013/ Cardboard Edison/
contests

Cardboard Edison

February 26, 2013 February 26, 2013/ Cardboard Edison

The Plaid Hat Podcast (@PlaidHatGames) talks about how inspiration happens and how to encourage creativity and design:

http://www.plaidhatgames.com/podcast/82

February 26, 2013/ Cardboard Edison/
process

Cardboard Edison

February 25, 2013 February 25, 2013/ Cardboard Edison

Jamey Stegmeier (@jameystegmeier) joins the Funding the Dream podcast (@FundtheDream) to share some out-of-the-box ideas about Kickstarter goals and marketing:

http://www.buzzsprout.com/4646/78400-funding-the-dream-on-kickstarter-ep-123-jamey-stegmaier

February 25, 2013/ Cardboard Edison/
publishing

Cardboard Edison

February 25, 2013 February 25, 2013/ Cardboard Edison

A long post covering the pros and cons of several print-on-demand card publishers:

http://www.bgdf.com/node/7882

February 25, 2013/ Cardboard Edison/
prototyping, publishing

Cardboard Edison

February 25, 2013 February 25, 2013/ Cardboard Edison

Considerations for creating add-ons to your Kickstarter rewards:

http://stonemaiergames.com/2013/02/24/kickstarter-lesson-14-the-value-of-add-ons/

February 25, 2013/ Cardboard Edison/
publishing

Cardboard Edison

February 20, 2013 February 20, 2013/ Cardboard Edison

Shipping your Kickstarter project: things to consider:

http://stonemaiergames.com/2013/02/17/kickstarter-lesson-12-shipping/

February 20, 2013/ Cardboard Edison/
publishing

Cardboard Edison

February 20, 2013 February 20, 2013/ Cardboard Edison

A lengthy list of links to resources for board game designers–forums, publishers, artists, suppliers and more:

http://boardgamegeek.com/thread/933849/the-designers-resources-list

February 20, 2013/ Cardboard Edison/
industry, publishing, licensing, prototyping

Cardboard Edison

February 19, 2013 February 19, 2013/ Cardboard Edison

The Three Moves Ahead podcast discusses Cold War-themed strategy games:

http://threemovesahead.libsyn.com/episode-206-cold-warriors

February 19, 2013/ Cardboard Edison/
theory

Cardboard Edison

February 19, 2013 February 19, 2013/ Cardboard Edison

The On Board Games podcast (@OnBoardGames) discusses the concept of “decision horizons,” the amount of time between a player’s decision and its payoff:

http://onboardgames.libsyn.com/obg-101-the-decision-horizon

February 19, 2013/ Cardboard Edison/
theory

Cardboard Edison

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