“Make sure it’s fun. A designer can fall into a trap of working on something that the designer thinks is interesting, but that ends up not actually being fun.”
— Michael Iachini (@OnlineDM1) of Clay Crucible Games
“If you don’t have a passion for design, you’ll end up as a game idea generator rather than an actual game designer. You have to be able to actually build prototypes and test them and build new prototypes and test more.”
— Michael Iachini (@OnlineDM1) of Clay Crucible Games
“Anyone creative can generate an idea. Most designers can cut moderate to bad ideas. Good designers need to cut good ideas, too.”
— Eric Lang (@eric_lang)
“When I run into game design challenges, I try to think like a sculptor instead of a painter. Take more off.”
— Corey Young (@hakubak)

Designers panel from Unpub 3