“Anyone creative can generate an idea. Most designers can cut moderate to bad ideas. Good designers need to cut good ideas, too.”
— Eric Lang (@eric_lang)
“When I run into game design challenges, I try to think like a sculptor instead of a painter. Take more off.”
— Corey Young (@hakubak)

Designers panel from Unpub 3

“I’m a big believer in not writing the first draft rules for my games. I learn a lot by reading another writer’s interpretation.”
— Eric Lang (@eric_lang)

Publishers panel from Unpub 3