The single hardest lesson I learned is not letting perfectionism become a roadblock to success.
— Doug Bass of Meridae Games (@MeridaeGames)
Sometimes it is a game with tough, meaningful decisions. Sometimes it is one that encourages player interaction. Above all, a great board game is one that rewards players with a memorable experience, which can be found in many forms, and leaves them wanting more.
— Doug Bass of Meridae Games (@MeridaeGames), on what makes a game great
The most important thing that I have learned is that you can absolutely NEVER predict the reaction of the public! So, it’s important to never forget this and to continue designing with your own pleasure in mind.
— Serge Laget
My most given advice on balancing is to not lose track of beginner and intermediate levels of player – that is – a game can be perfectly balanced for the top level player, but if the beginners don’t have fun with it there will be no top level players.
— Richard Garfield