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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

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September 18, 2012 September 18, 2012/ Cardboard Edison
“My most given advice on balancing is to not lose track of beginner and intermediate levels of player – that is – a game can be perfectly balanced for the top level player, but if the beginners don’t have fun with it there will be no top level players.”
— Richard Garfield
September 18, 2012/ Cardboard Edison/ /Source
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