“It is the sparkle in your eye that will sell your game. If you don’t believe in it first no one will.”
— Michael Coe (@Crash_Games)
“Making games is like sports or music, you have to practice and you really need to beware of what’s been done already if you want to be the best.”
— Matt Nuccio (@MattNuccio)
“If you are really interested in games, nothing will stretch you more than reading smart stuff outside of your own interest.”
— Rob Donoghue (@rdonoghue)
“Failed designs are part of the process, so don’t get discouraged if it doesn’t work! Just remember why the design didn’t work for you and try not to repeat those same mistakes.”
— Chevee Dodd (@cheveedodd)