Considering the differences between maps that use hexes vs. maps that use connected points:
https://www.skeletoncodemachine.com/p/everything-is-pointcrawl
Tips & Resources for Board Game Designers
Considering the differences between maps that use hexes vs. maps that use connected points:
https://www.skeletoncodemachine.com/p/everything-is-pointcrawl
Answers to a bunch of questions about designing and publishing board games (video):
What do you do with your old prototypes? A Reddit board game designers discussion:
https://www.reddit.com/r/BoardgameDesign/comments/1ozz02m/what_do_you_do_with_old_prototypes/
Experts in crowdfunding, manufacturing, and fulfillment offer tips and tricks for how to navigate the publishing process (video):
Career paths in the tabletop industry: how to gain work experience that’s attractive to publishers and other gaming companies (video):
When should you start talking about your board game idea? A Reddit board game design forum discussion:
https://www.reddit.com/r/BoardgameDesign/comments/1ozjd9o/when_to_start_talking_about_ideas/
This panel discussion about pitching board games to publishers covers every step of the process, from finding companies to preparing to the pitch itself (video):
When shipping a crowdfunded game to backers, here are some problems you might run into—and the opportunities to provide great customer service that come with them:
https://boardgamedesigncourse.com/shipping-your-games-to-backers-and-following-up-on-any-issues/
Steps to take to make a great rulebook:
Tips and tricks for making a small print run of your board game by hand (video):
Why the first play of a board game is the most important one—and what designers can focus on to make it count (video):
Publishers answer a wide range of questions about how they run their board game business (video):
An introduction to casino games: how common gambling games are designed, the odds behind them, and how casinos use them to their benefit (video):
Suggested terms to discuss different types of “randomness” in games:
Here’s a small, free set of game icons for use in tabletop games:
https://drive.google.com/drive/folders/1rq33CJSQkiFXCjALAke6CKnd4mNfkocG
How to start, run, and grow a playtest group—finding people and the right location, handling disputes, scheduling games, and balancing in-person vs. digital testing (video):
Leveling up as a board game designer: signs that your skills and practices are becoming more like an experienced designer rather than a beginner (video):
What’s your best playtesting advice? A Bluesky board game designers discussion:
https://bsky.app/profile/gregisonthego.bsky.social/post/3m4j56fvbvs2q
Inka and Markus Brand on designing games as a couple and as a family:
The Daniel.games game design advice website has been updated with new and revised articles: