There’s a risk that comes with overdeveloping your game. This thread explains it, and how your decisions can end up giving you a game that many players generally like or a game that a few players absolutely adore:
Tips & Resources for Board Game Designers
There’s a risk that comes with overdeveloping your game. This thread explains it, and how your decisions can end up giving you a game that many players generally like or a game that a few players absolutely adore: