“When you think your rules are done, take another pass. When you think you have the best set of cards, identify your 3 weakest ones and try to replace them. If your mind conjures an alternate mechanic, branch and test.”
Tips & Resources for Board Game Designers
“When you think your rules are done, take another pass. When you think you have the best set of cards, identify your 3 weakest ones and try to replace them. If your mind conjures an alternate mechanic, branch and test.”