A wide-ranging discussion about various board game design topics, including development and how to make your game less fragile (video):
Board game designers share their most unusual game ideas:
https://boardgamegeek.com/thread/3693501/your-most-unusual-game-design-ideas
10 ways to use dice in your board game (other than roll and move):
https://boardgamedesigncourse.com/10-ways-to-use-dice-in-your-board-game/
Thoughts on what games offer us—a chance to feel something that we don’t usually experience all that often:
https://stonemaiergames.com/the-essential-human-problem-solved-by-games/
Games vs. puzzles: considering what makes them distinct—and what they have in common:
https://www.wericmartin.com/games-puzzles-and-everything-in-between/
Our annual Cardboard Edison Best Practices booklet, filled with board game design tips and resources for every step of the process, is back!
In this edition, you’ll find:
How to make the most of a playtest group
What should be in a pitch video—and what shouldn’t
Mistakes to avoid with your prototype’s art
Onboarding players more smoothly
How to prepare for indie game markets
…and lots more!
