Why crowdfunding campaigns fail after funding—and how to avoid it:
https://updates.kickstarter.com/why-kickstarter-campaigns-fail-after-funding-and-how-to-avoid-it/
Tips & Resources for Board Game Designers
Why crowdfunding campaigns fail after funding—and how to avoid it:
https://updates.kickstarter.com/why-kickstarter-campaigns-fail-after-funding-and-how-to-avoid-it/
10 product design mistakes that cause the most replacement parts requests:
How board game distribution actually works for indie publishers: retailers, distributors, and consolidators:
https://catacombian.com/blog/how-board-game-distribution-actually-works
Countering arguments against self-publishing by noting the overlap between game design and core publisher responsibilities (video):
Two publishers discuss the pros and cons of publishing board games through crowdfunding versus going straight to retail (video):
A multifaceted conversation about various aspects of making board games: the business side of indie publishing, different approaches to the design process, designing solo games, and more (video):
Tips for publishers who want to work with board game media outlets: reviews, advertisements, making contact, following up, and more:
https://giantbrain.co.uk/2026/03/28/how-to-interact-with-board-game-media/
A brief overview of 12 steps it takes for one publisher to publish a board game:
https://stonemaiergames.com/12-steps-to-publish-a-tabletop-game/
Reboxing: how one publisher thinks about the experience of putting the game back into the box when designing the product (video):
Tips for how to communicate delays in delivering your crowdfunded project to backers:
https://updates.kickstarter.com/how-to-communicate-kickstarter-delays-without-losing-backer-trust/
A grab bag of game design questions: considering component cost when designing, how to remain motivated with a game design, the pros and cons of self-publishing, and more (video):
Two quick tips for how to make sure your board game’s box stands out on stores shelves and in online stories (video):
Getting a board game to your crowdfunding backers: what to do after you manufacture your game, from warehousing to freight shipping to customs to delivery and more:
https://boardgamedesigncourse.com/7-steps-to-delivering-your-kickstarter-board-game/
Our annual Cardboard Edison Best Practices booklet, filled with board game design tips and resources for every step of the process, is back!
In this edition, you’ll find:
How to make the most of a playtest group
What should be in a pitch video—and what shouldn’t
Mistakes to avoid with your prototype’s art
Onboarding players more smoothly
How to prepare for indie game markets
…and lots more!
Sea freight shipping times: how to estimate delivery of a game from an overseas manufacturer:
https://www.bodagames.com/2025/12/16/sea-freight-shipping-times/
An exploration of board game boxes and their role in selling a game, framing and contextualizing the experience, and creating meaning (video):
Marketing your board game ahead of a crowdfunding campaign: organic marketing, Facebook ads, and more:
https://boardgamedesigncourse.com/kickstarter-campaign-market-your-game/
Answers to a bunch of questions about designing and publishing board games (video):
Experts in crowdfunding, manufacturing, and fulfillment offer tips and tricks for how to navigate the publishing process (video):
When shipping a crowdfunded game to backers, here are some problems you might run into—and the opportunities to provide great customer service that come with them:
https://boardgamedesigncourse.com/shipping-your-games-to-backers-and-following-up-on-any-issues/