Tips for designing a board game for a 24-hour game jam from people who’ve done it:
https://pamwallsgamedesign.substack.com/p/tips-for-board-game-jams
Tips & Resources for Board Game Designers
Tips for designing a board game for a 24-hour game jam from people who’ve done it:
https://pamwallsgamedesign.substack.com/p/tips-for-board-game-jams
A high-level, step-by-step guide to the earliest stages of designing a board game:
https://boardgamedesigncourse.com/how-to-make-a-board-game-a-step-by-step-guide/
Matt Leacock on how the industry has changed in the past 20 years, working with publishers, advocating for game designers, and more:
New to board game design and not sure where to start? This Reddit board game design forum discussion goes into the processes that are most common for beginning designers:
What methods do you use for physical note-taking? A Bluesky board game designers discussion:
https://bsky.app/profile/peterlmcpherson.bsky.social/post/3me4fwyhm3k2z
A grab bag of game design questions: considering component cost when designing, how to remain motivated with a game design, the pros and cons of self-publishing, and more (video):
A counterintuitive tactic for new board game designers: trying to make an intentionally bad game (video):
Designing your first game? Here are 5 types of games that are ideal for beginning game designers to try making:
10 lessons about the process of designing board games from 2025 (video):
Why it isn’t helpful to compare your game design efforts to those of other designers, and why it’s better to pay attention to your own progress instead:
https://boardgamedesigncourse.com/stop-comparing-yourself-to-others/
Answers to a bunch of questions about designing and publishing board games (video):
What do you do with your old prototypes? A Reddit board game designers discussion:
https://www.reddit.com/r/BoardgameDesign/comments/1ozz02m/what_do_you_do_with_old_prototypes/
When should you start talking about your board game idea? A Reddit board game design forum discussion:
https://www.reddit.com/r/BoardgameDesign/comments/1ozjd9o/when_to_start_talking_about_ideas/
Leveling up as a board game designer: signs that your skills and practices are becoming more like an experienced designer rather than a beginner (video):
Inka and Markus Brand on designing games as a couple and as a family:
The Daniel.games game design advice website has been updated with new and revised articles:
Ways to move forward when you're feeling stuck as a game designer (video):
The designer of Wyrmspan and the head of Stonemaier Games discuss the board games that they’ve learned the most from (video):
The designer of Ascension offers up five game design lessons from 15 years of the game:
https://boardgamegeek.com/blog/1/blogpost/177249/designer-diary-5-lessons-learned-from-15-years-of
Designing the kinds of games that are currently trendy: why it’s not an optimal approach to game design and how it’s better to try and start a new trend than to attach your game to a current trend (video):