5 questions to ask after each playtest:
https://pamwallsgamedesign.substack.com/p/5-questions-to-ask-each-playtest
Tips & Resources for Board Game Designers
5 questions to ask after each playtest:
https://pamwallsgamedesign.substack.com/p/5-questions-to-ask-each-playtest
6 types of playtesting, their pros and cons, and when to use each one (video):
Board game design basics: defining your goals, restrictions, the iterative design process, qualities of good games, taking feedback, and more (video):
This website lists various board game playtesting and pitching events across Europe:
This framework for thinking about the different stages of playtesting also helps you know what kinds of questions you should be asking testers each step of the way (video):
Published board game designers offer their top advice to a new designer in this Reddit board game design forum discussion:
Prototyping and playtesting: building a quick, testable version of your game, gathering feedback that matters, and iterating without losing momentum (video):
Tips for first-timers bringing their board game prototype to a convention for playtesting—a Reddit board game design forum discussion:
You shouldn’t listen to every playtester suggestion, but how can you know which player ideas are worth considering? Here’s a process to help (video):
10 tips for making a better print-and-play version of your board game prototype for playtesters and publishers (video):
What one board game designer wishes they knew when they started making games 12 years ago:
https://boardgamedesigncourse.com/what-i-wish-i-knew-about-board-game-design-12-years-ago/
How many times should you playtest a game before pitching it?
https://pamwallsgamedesign.substack.com/p/how-many-times-should-you-playtest
Advice for playtesting your board game at a convention—a Reddit board game designers forum discussion:
An in-depth discussion about all the ins and outs of designing, prototyping, and testing party games (video):
A short thread about what to do when players keep forgetting a rule:
https://bsky.app/profile/nickbentley.bsky.social/post/3ml4gke3wis2z
Board game designers share advice they would give their less-experienced selves—a Bluesky game design discussion:
https://bsky.app/profile/eanderssonsunden.bsky.social/post/3mjzfhu2ld22h
A wide-ranging discussion about various board game design topics, including development and how to make your game less fragile (video):
Soft skills that board game designers need: giving and receiving feedback, correcting a playtest experience that has gone off the rails, dealing with publishers, and more (video):
The ins and outs of playtesting: when and where to playtest, how to run a playtest, how to take feedback, and good questions to ask your testers (video):
A high-level, step-by-step guide to the earliest stages of designing a board game:
https://boardgamedesigncourse.com/how-to-make-a-board-game-a-step-by-step-guide/