How many times should you playtest a game before pitching it?
https://pamwallsgamedesign.substack.com/p/how-many-times-should-you-playtest
Tips & Resources for Board Game Designers
How many times should you playtest a game before pitching it?
https://pamwallsgamedesign.substack.com/p/how-many-times-should-you-playtest
A process for figuring out what it is about your game that’s going to hook publishers and players (video):
Turning a bad sell sheet into a good one (video):
Advice for your first time pitching to a publisher—a Reddit board game design forum discussion:
Walking through the submission process for 10 different publishers—and general tips for submitting your game for consideration (video):
Soft skills that board game designers need: giving and receiving feedback, correcting a playtest experience that has gone off the rails, dealing with publishers, and more (video):
Tips for pitching board games to publishers from someone who has fielded thousands of pitches:
How important is theme when you’re pitching your board game to a publisher? A Reddit board game design forum discussion:
Board game publishers share how often designers’ pitches lead to a prototype handoff and eventually to a contract:
https://bsky.app/profile/elizhargrave.bsky.social/post/3mhb3m3oxjs2u
5 tips for pitching your board game to publishers—and step-by-step instructions for 10 of them (video):
Matt Leacock on how the industry has changed in the past 20 years, working with publishers, advocating for game designers, and more:
A deep dive into board game publishing contracts: what to look for, what to avoid, specific percentages, negotiating terms, and more (video):
https://www.youtube.com/watch?v=TgLJqu67dYc
see also our reports as mentioned in the show: https://cardboardedison.com/reports
Breaking down the biggest benefits of licensing your board game to a small publisher and licensing it to a large publisher:
How many publishers to pitch a game to at the same time? A Bluesky board game designers discussion:
https://bsky.app/profile/jeffgrisenthwaite.bsky.social/post/3mdqvhrv4hc25
A pair of short videos with quick tips for making two essential elements for pitching a game design to publishers:
How to make a pitch video: https://www.youtube.com/watch?v=HkqgouPT9Pw
How to make a sell sheet: https://www.youtube.com/watch?v=Uan_taJqOqw
Our annual Cardboard Edison Best Practices booklet, filled with board game design tips and resources for every step of the process, is back!
In this edition, you’ll find:
How to make the most of a playtest group
What should be in a pitch video—and what shouldn’t
Mistakes to avoid with your prototype’s art
Onboarding players more smoothly
How to prepare for indie game markets
…and lots more!
A good problem to have as a designer: How to deal with multiple publishers wanting to sign your game (video):
Three publishers on how they’re using—and paying to include—fan designs in their releases:
Optimizing your pitch: some best and worst practices in helping your game get a fair shake from the publishers you submit it to (video):
This panel discussion about pitching board games to publishers covers every step of the process, from finding companies to preparing to the pitch itself (video):