“Learning to sort the essential from the non-essential is key. You can add all the bells and whistles you want to your design, but if it isn’t fun when boiled down to the core ideas, it isn’t going to be better just because you add more.”
Tips & Resources for Board Game Designers
“Learning to sort the essential from the non-essential is key. You can add all the bells and whistles you want to your design, but if it isn’t fun when boiled down to the core ideas, it isn’t going to be better just because you add more.”