Cardboard Edison's Favorite Tips & Resources - May 2017
/This month our roundup of favorite board game design links includes important steps in the design process, advice for breaking into the industry, tips for young publishers from people who know, and more.
contests:
process:
“It’s ok to rip out something you think you’re married to in a game. It’s hard to accept that something you really want to work just isn’t working at all. But sometimes that’s what you have to do to let the game evolve.” - Nicole Kline
industry:
Board game industry figures offer advice for breaking in (audio)
Tips if you want to design a game for a particular market (audio)
prototyping:
playtesting:
“Playtesting, feedback. Playtesting, feedback. Long pause. Repeat. This will never cease to be the secret to making a great game.” - Ben Pinchback
publishing:
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ADVISERS: 421 Creations, Peter C. Hayward, Aaron Vanderbeek
SENIOR INVENTORS: Steven Cole, John du Bois, Richard Durham, Chris and Kathy Keane (The Drs. Keane), Marcel Perro, Behrooz Shahriari, Shoot Again Games
JUNIOR INVENTORS: Ryan Abrams, Joshua Buergel, Luis Lara, Aidan Short, Jay Treat
ASSOCIATES: Robert Booth, Stephen B Davies, Scot Duvall, Doug Levandowski, Aaron Lim, Nathan Miller, Mike Sette, Kasper Esven Skovgaard, Isaias Vallejo, Matt Wolfe
APPRENTICES: Darren Broad, Kiva Fecteau, Scott Gottreu, Knight Works, Scott Martel Jr., Mike Mullins, The Nerd Nighters, Marcus Ross, Sean Rumble