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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

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June 29, 2015 June 29, 2015/ Cardboard Edison
“Don’t get hung up on minutia. Finish your prototype, and play it with others. Don’t be afraid to finish — the worst thing that can happen is that your idea needs to be reworked. It’s totally worth it.”
— Michael Murphey of Grim Games
June 29, 2015/ Cardboard Edison/ /Source
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