“Make sure everyone knows that you’re playtesting to find problems, not solutions. Playtesters can easily get stuck on what is the best solution, when it’s up to you to decide and helps to not hurt feelings.”
Tips & Resources for Board Game Designers
“Make sure everyone knows that you’re playtesting to find problems, not solutions. Playtesters can easily get stuck on what is the best solution, when it’s up to you to decide and helps to not hurt feelings.”