“Before you spend hours and hours writing content for a prototype, playtest the core, core mechanic of your game. If that isn’t at least a little fun before any content is added, it’s not worth making.”
Tips & Resources for Board Game Designers
“Before you spend hours and hours writing content for a prototype, playtest the core, core mechanic of your game. If that isn’t at least a little fun before any content is added, it’s not worth making.”