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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • Cardboard Edison/
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    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
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    • Virtual Tabletops
    • Contests
    • Interviews
    • Game Design Checklist
  • Publisher Directory/
  • Tariffs Report/
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  • Podcast/
  • Award/
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March 25, 2016 March 25, 2016/ Cardboard Edison
“Listen when a publisher tells you to change something. I know it seems like you know what is best for your game, but I promise that your publisher wants to make the game every bit as successful as you do. And the publisher’s job is to understand how players will approach and react to the game. So believe them if they tell you the experience has a problem.”
— Nat Levan
March 25, 2016/ Cardboard Edison/ /Source
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