A wide-ranging discussion about various board game design topics, including development and how to make your game less fragile (video):

https://www.youtube.com/watch?v=RnAC-92uzWI

Soft skills that board game designers need: giving and receiving feedback, correcting a playtest experience that has gone off the rails, dealing with publishers, and more (video):

https://www.youtube.com/watch?v=0bGs8WSxZE0

How can you reliably come up with good game ideas? Here are 5 different techniques to come up with new ideas that can grow into great games (video):

https://www.youtube.com/watch?v=uo-MAq_7YxI

A multifaceted conversation about various aspects of making board games: the business side of indie publishing, different approaches to the design process, designing solo games, and more (video):

https://www.youtube.com/watch?v=ezso5wCYTKM

The ins and outs of playtesting: when and where to playtest, how to run a playtest, how to take feedback, and good questions to ask your testers (video):

https://www.youtube.com/watch?v=xxp-VSwWQ-o

It’s often said that the first games you design will be terrible. But what if they aren’t? Here are some ways to approach your first design (video):

https://www.youtube.com/watch?v=eB6ln4buwxg