How randomness adds value to games (video):

https://www.youtube.com/watch?v=mN3Cpfyp-Vs

How designing mass-market games is different from designing hobby games (video):

https://www.youtube.com/watch?v=2h7LmXT4L5M

5 tips for pitching your board game to publishers—and step-by-step instructions for 10 of them (video):

https://www.youtube.com/watch?v=FoDCHTJJ7no

6 tips to help you perform better in a game design contest like the Cardboard Edison Award, and to generally make games that will be more appealing (video):

https://www.youtube.com/watch?v=9_5Wv6CaHKY

Reboxing: how one publisher thinks about the experience of putting the game back into the box when designing the product (video):

https://www.youtube.com/watch?v=V-RNRQiygI8

Why balance is overrated—and what board game designers should focus on instead (video):

https://www.youtube.com/watch?v=7fpbTsZI3EI

A deep dive into board game publishing contracts: what to look for, what to avoid, specific percentages, negotiating terms, and more (video):

https://www.youtube.com/watch?v=TgLJqu67dYc

see also our reports as mentioned in the show: https://cardboardedison.com/reports