Sea freight shipping times: how to estimate delivery of a game from an overseas manufacturer:
https://www.bodagames.com/2025/12/16/sea-freight-shipping-times/
Tips & Resources for Board Game Designers
Sea freight shipping times: how to estimate delivery of a game from an overseas manufacturer:
https://www.bodagames.com/2025/12/16/sea-freight-shipping-times/
An exploration of board game boxes and their role in selling a game, framing and contextualizing the experience, and creating meaning (video):
Why it isn’t helpful to compare your game design efforts to those of other designers, and why it’s better to pay attention to your own progress instead:
https://boardgamedesigncourse.com/stop-comparing-yourself-to-others/
Optimizing your pitch: some best and worst practices in helping your game get a fair shake from the publishers you submit it to (video):
Should you playtest in-person or virtually? Why not both? Here are some upsides to each approach:
https://discocandybar.com/2025/12/05/playtesting-your-tcg-game-paper-or-pixels/
Marketing your board game ahead of a crowdfunding campaign: organic marketing, Facebook ads, and more:
https://boardgamedesigncourse.com/kickstarter-campaign-market-your-game/
Approaching your game’s prototype from a storytelling perspective, as a pitching tool, as a creative endeavor, and more (video):
Considering the differences between maps that use hexes vs. maps that use connected points:
https://www.skeletoncodemachine.com/p/everything-is-pointcrawl
Answers to a bunch of questions about designing and publishing board games (video):
What do you do with your old prototypes? A Reddit board game designers discussion:
https://www.reddit.com/r/BoardgameDesign/comments/1ozz02m/what_do_you_do_with_old_prototypes/
Experts in crowdfunding, manufacturing, and fulfillment offer tips and tricks for how to navigate the publishing process (video):
Career paths in the tabletop industry: how to gain work experience that’s attractive to publishers and other gaming companies (video):
When should you start talking about your board game idea? A Reddit board game design forum discussion:
https://www.reddit.com/r/BoardgameDesign/comments/1ozjd9o/when_to_start_talking_about_ideas/
This panel discussion about pitching board games to publishers covers every step of the process, from finding companies to preparing to the pitch itself (video):
When shipping a crowdfunded game to backers, here are some problems you might run into—and the opportunities to provide great customer service that come with them:
https://boardgamedesigncourse.com/shipping-your-games-to-backers-and-following-up-on-any-issues/
Steps to take to make a great rulebook:
Tips and tricks for making a small print run of your board game by hand (video):
Why the first play of a board game is the most important one—and what designers can focus on to make it count (video):
Publishers answer a wide range of questions about how they run their board game business (video):
An introduction to casino games: how common gambling games are designed, the odds behind them, and how casinos use them to their benefit (video):