Approaching your game’s prototype from a storytelling perspective, as a pitching tool, as a creative endeavor, and more (video):

https://www.youtube.com/watch?v=ZaygkfL2WhA

Answers to a bunch of questions about designing and publishing board games (video):

https://www.youtube.com/watch?v=ncobd6xxT2Q

Experts in crowdfunding, manufacturing, and fulfillment offer tips and tricks for how to navigate the publishing process (video):

https://www.youtube.com/watch?v=mZLGW1x5jo4

Career paths in the tabletop industry: how to gain work experience that’s attractive to publishers and other gaming companies (video):

https://www.youtube.com/watch?v=Vcjh97TFETE

This panel discussion about pitching board games to publishers covers every step of the process, from finding companies to preparing to the pitch itself (video):

https://www.youtube.com/watch?v=i1csZDlGVOo

Tips and tricks for making a small print run of your board game by hand (video):

https://www.youtube.com/watch?v=72RlygLm11g

Why the first play of a board game is the most important one—and what designers can focus on to make it count (video):

https://www.youtube.com/watch?v=7rboNxr1KCc

Publishers answer a wide range of questions about how they run their board game business (video):

https://www.youtube.com/watch?v=GxQnMstW-hQ

An introduction to casino games: how common gambling games are designed, the odds behind them, and how casinos use them to their benefit (video):

https://www.youtube.com/watch?v=mDrisK5N6l8

How to start, run, and grow a playtest group—finding people and the right location, handling disputes, scheduling games, and balancing in-person vs. digital testing (video):

https://www.youtube.com/watch?v=tqnmPAd11dA

Leveling up as a board game designer: signs that your skills and practices are becoming more like an experienced designer rather than a beginner (video):

https://www.youtube.com/watch?v=qPWgQCNkRsM