How to start, run, and grow a playtest group—finding people and the right location, handling disputes, scheduling games, and balancing in-person vs. digital testing (video):
What’s your best playtesting advice? A Bluesky board game designers discussion:
https://bsky.app/profile/gregisonthego.bsky.social/post/3m4j56fvbvs2q
A short thread on how potential customers browse at a game store and what designers can learn from it:
https://bsky.app/profile/kevinwilson42.bsky.social/post/3m3zqjfqi3c2b
Before finalizing a production run with a manufacturer, here are the final steps to consider about your print run:
https://boardgamedesigncourse.com/getting-your-game-manufactured-after-locking-in-your-orders/
When making a historical game, how to decide what to include and what to leave out? A Bluesky board game designers discussion:
https://bsky.app/profile/biffybeans.bsky.social/post/3m2d575y6mk2y
