How to design a nature-themed board game (video):

https://www.youtube.com/watch?v=xupbQ0M3Edc&pp=0gcJCdQJAYcqIYzv

Playtest feedback: why it's important to create an environment where playtesters are comfortable speaking their mind and how even “bad” feedback can be useful (video):

https://www.youtube.com/watch?v=u1hMhzJeKVY

5 ways to do more with less in your board game designs, though making better use of components to employing emergent complexity (video):

https://www.youtube.com/watch?v=goONo66xVAs

Drawing and playing cards: some of the many ways that different board games approach those simple player actions (video):

https://www.youtube.com/watch?v=_dGMq5Earho

Pros and cons of various gaming conventions for board game designers looking to pitch games to publishers, network with other designers, or find playtesters (video):

https://www.youtube.com/watch?v=P61AXGoobi0

10 tips to improve the games you’re currently designing, taken from years of experience both designing and playtesting other designers' prototypes (video):

https://www.youtube.com/watch?v=px1sdjwL-z4

Why most board game designs that are submitted to publishers don't stand out, and how to make yours get attention amid a crowded field of submissions (video):

https://www.youtube.com/watch?v=yvfXL61mV8g

5 ways publishers can treat board game designers better (video):

https://www.youtube.com/watch?v=YXGdfWkgcGI

How to pitch your board game design: a basic step-by-step process for getting your game in front of the right publisher (video):

https://www.youtube.com/watch?v=9NuS3nmo0R4