Tips for how to go about designing simple games with as little as one single mechanic:
https://www.thedarkimp.com/blog/2025/05/12/designing-games-with-a-single-mechanic/
Tips & Resources for Board Game Designers
Tips for how to go about designing simple games with as little as one single mechanic:
https://www.thedarkimp.com/blog/2025/05/12/designing-games-with-a-single-mechanic/
How to design a trivia game (video):
Rewards and punishments—how different ways of incentivizing players feel:
https://bsky.app/profile/senfoonglim.bsky.social/post/3loqicg2mcs2m
The five-part video series Abletop explores various forms of accessibility in tabletop games and how games can be made more accessible to various audiences:
rulebook accessibility: https://www.youtube.com/watch?v=LZSdnX2Ci0o
mobility accessibility: https://www.youtube.com/watch?v=awjFmRxy2Jo
visual accessibility: https://www.youtube.com/watch?v=jEEEskUfTH8
cognitive accessibility: https://www.youtube.com/watch?v=Qc9vTeHxXk8
communication accessibility: https://www.youtube.com/watch?v=TVAgm0Nm0h8
30 games that break the “rules” of how board games typically work (video):
A proposed model for how small board game publishers can organize their crowdfunding costs to minimize the risk of unexpected shipping fees and taxes:
Preparing for your first crowdfunding campaign: making the decision to self-publish, organizing for all the steps, preparing yourself mentally, key promotional materials, and more:
When creating a game, consider: What promise are you making to players? And is the experience they actually get living up to that promise?
The pros and cons of getting your crowdfunded game to backers by using multiple fulfillment partners versus a single fulfillment company:
Considering some different ways that crowdfunding encourages—or hampers—creativity, both in game design and in business operations:
https://stonemaiergames.com/does-crowdfunding-help-or-hamper-creativity/
An ode to print-and-play games as an accessible point of entry for game designers that also hones your design skills:
If you’re approached to do contract board game design or development work, how should you decide what to charge?
https://www.thedarkimp.com/blog/2025/04/22/how-much-are-you-worth/
Some of the best tabletop games for game designers to study, with insights on what each game can teach you:
https://streamlinedgaming.com/best-tabletop-games-for-game-designers-to-study-and-why-they-matter/
How to get your project featured on Kickstarter’s homepage, newsletter, or “Projects We Love” page:
https://updates.kickstarter.com/how-to-get-featured-on-kickstarter-in-2025/
An inside look from a publisher’s perspective at what it’s like to work with overseas board game manufacturers (video):
5 common mistakes that new board game designers make—and how to avoid them:
A conversation about what makes the board game design community unique and the benefits of connecting with fellow creatives (audio):
https://thegamedesignroundtable.com/episode/btc-rikki-tahta-on-designer-community/
Tips for knowing when to give up on a game design or persevere with it (video):
10 characteristics of great board games (video):
What impact will high U.S. import taxes on China have on the tabletop industry? What are publishers doing in response? And what will it all mean for board game designers?
To find out, we at Cardboard Edison reached out to U.S. publishers, and we’ve compiled their responses into a new industry report:
The Cost of Cardboard: How Tariffs Will Impact Board Game Publishers and Designers
Taken together, their comments signal a dramatic shift in how board game publishers will operate under high tariffs—and a correspondingly altered landscape for game designers.
Check out the full report here: