Four tips for self-publishing your game—deciding what to make and how to release it:
https://donteatthemeeples.substack.com/p/four-tips-self-publishing-games-chris-wray
Tips & Resources for Board Game Designers
Four tips for self-publishing your game—deciding what to make and how to release it:
https://donteatthemeeples.substack.com/p/four-tips-self-publishing-games-chris-wray
How to decide whether a board game idea is good enough to start working on? Here are some criteria you can use to assess your ideas and select the best ones (video):
An in-depth conversation with lots of tips for running better playtests (video):
A wide-ranging discussion about the process of coming up with new game ideas, how long to stick with them, keeping track of them, and pitching them to publishers (audio):
https://thegamedesignroundtable.com/episode/btc-daryl-andrews-on-generating-ideas/
How to make a digital prototype of a simple card game using Dextrous and Tabletopia (video):
5 mistakes that new board game designers make (video):
A short thread on the benefits of maintaining a database of your board game ideas:
https://bsky.app/profile/nickbentley.bsky.social/post/3lher7cz6uc2g
The benefits of cultivating your personal brand as a board game designer:
https://www.thedarkimp.com/blog/2025/02/04/your-personal-brand-as-a-designer/
Board game development: How different publishers approach turning a signed prototype into a published game, best practices, the role of the designer, and more (video):
Can you make a living from board game design? Breaking down some of the issues that make it hard to earn a stable income as a game designer (video):
Understanding your game’s audience: how knowing the key characteristics and desires of the demographic can help you make a game that satisfies the core consumer by design (audio):
How various modern board games approach handicap systems that allow players of different skill levels to compete—a Bluesky board game designers discussion:
https://bsky.app/profile/gengelstein.bsky.social/post/3lgwlcoulc22j
This site lets board game designers share info about their games, including photos and videos, with publishers:
The 4 biggest challenges to creating anything (like a board game) and how to overcome them:
https://stonemaiergames.com/the-4-biggest-challenges-to-creating-anything-and-how-to-overcome-them/
Game arcs: why they matter and some common types of arcs in board games:
What do conventions offer for board game publishers, and how can companies make the most of them? (video):
This panel discussion is filled with pointers and tips for making good marketing choices when you need to get your tabletop game in front of potential buyers (video):
Tips for getting your board game design ready to enter into a board game design competition—like, you know, our own Cardboard Edison Award (video):
A discussion about trademark counterfeiting and copyright piracy in tabletop gaming, and the legal and practical challenges facing game creators (video):
Free silhouette images of animals, plants, and other life forms, available for use in prototypes: