This site lets board game designers share info about their games, including photos and videos, with publishers:
The 4 biggest challenges to creating anything (like a board game) and how to overcome them:
https://stonemaiergames.com/the-4-biggest-challenges-to-creating-anything-and-how-to-overcome-them/
Tips for getting your board game design ready to enter into a board game design competition—like, you know, our own Cardboard Edison Award (video):
How to prevent players from ending up with the same few scores, with a little help from quantum physics:
part 1: https://www.instagram.com/p/DEryopmqaq5/?img_index=1
part 2: https://www.instagram.com/p/DE-g9fgM6LS/?img_index=1
How to design a game for a non-gaming brand: questions to ask, setting your price, managing the project, setting expectations for the client, and more:
https://www.thedarkimp.com/blog/2025/01/15/designing-games-for-brands/
So you have an idea for a game—what next? A Reddit board game design forum discussion about the earliest stages of working on a design:
https://www.reddit.com/r/BoardgameDesign/comments/1hztygf/how_do_you_start/
Thoughts on doing your own thing as a designer and making games that are authentically yours:
https://bsky.app/profile/travisdhill.bsky.social/post/3leky2uezik2o
A short thread on the fine line board game designers need to walk when considering playtesters’ experiences:
https://bsky.app/profile/nickbentley.bsky.social/post/3leox3netlk2r
