Looking for inspiration for a new board game idea? The Random Board Game Idea Generator does exactly what it says:
Making “toyetic” games with a strong toy factor (audio):
Games that do it well:
https://sites.libsyn.com/19999/obg-553-toyetic
Manufacturing and marketing them:
https://unboxedboardgamepodcast.podbean.com/e/s2e3-toyetic-games/
Digging into a fundamental question about games: What are rules? And what kinds of rules come into play with board games? (audio):
https://decisionspace.podbean.com/e/the-5-types-of-rules-what-we-talk-about/
A short thread on better co-designing efforts through learning more about your design partner:
https://bsky.app/profile/senfoonglim.bsky.social/post/3ldjt2gxbsc2x
Player failure: considering what kind of penalties make sense with the game’s theme (audio):
https://ludology.libsyn.com/thinking-beyond-mechanisms-ep-14
A short thread on the margins involved in publishing a board game, and how they change when using crowdfunding or direct-to-customer sales:
https://bsky.app/profile/425suzanne.bsky.social/post/3lbuhae2rnc2f
Lots of bite-size advice for making a board game, especially playtesting, pitching to publishers, and what to expect if it’s released:
https://bsky.app/profile/connievdc.bsky.social/post/3lbycjga5522q
Board game designers share their game design theories in less than 300 characters:
https://bsky.app/profile/ross-esmond.bsky.social/post/3lbhlcbjdsk2m
Building a strong community around your crowdfunded game through effective communication:
https://updates.kickstarter.com/essential-tips-for-building-a-strong-community/
What attributes make for an outstanding co-op board game? A Bluesky board game designers discussion:
https://bsky.app/profile/jeffgrisenthwaite.bsky.social/post/3lba375gkcs2q
