Graphic design tips for improving your board game prototype’s layout and user experience (video):
A simple way of creating custom dice for a board game prototype:
https://bsky.app/profile/scottalmes.bsky.social/post/3kjlvzs6u452p
Tips for easier card game prototyping using Excel’s auto-populate features:
https://boardgamegeek.com/blogpost/155669/prototyping-cards-excel-auto-populate-info
Tips for making board game icons that work well:
https://www.thedarkimp.com/blog/2023/12/06/can-icons-make-or-break-your-game/
Websites that can generate maps for board game prototypes:
https://boardgamegeek.com/thread/3176279/map-generator-websites
Apiary designer Connie Vogelmann shares seven game design lessons learned working on the game:
https://stonemaiergames.com/7-lessons-learned-designing-apiary-by-connie-vogelmann/
Digital prototyping tools: board game designers share their favorites:
https://bsky.app/profile/peterlmcpherson.bsky.social/post/3k6bbaflhgn2x
Making a game with polyominoes? Here are a bunch of different methods for prototyping the pieces:
https://bsky.app/profile/perpetualploy.bsky.social/post/3k5inx3nnuf2r
Pros and cons of Tabletop Simulator and other virtual tabletop programs for playtesting, compared to a physical prototype—a Twitter board game design discussion:
https://twitter.com/failfasterjay/status/1689719739470462980?s=20
4 quick tips for rapid prototyping:
https://thecityofkings.com/news/4-quick-tips-for-rapid-prototyping/