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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
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  • Our Games/
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Tariffs Report
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    • Contests
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    • Interviews
    • Game Design Checklist
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process
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December 26, 2023 December 26, 2023/ Cardboard Edison

Five different ways of doing set collection, and some themes that might fit well with them:

https://danielsolisblog.blogspot.com/2023/12/five-themes-for-set-collection-in-board.html

December 26, 2023/ Cardboard Edison/
theory

Cardboard Edison

December 23, 2023 December 23, 2023/ Cardboard Edison

Publisher-media partnerships: different ways board game publishers can engage with various kinds of media, from journalists to reviewers to influencers and more (audio):

https://unboxedmarketingpodcast.podbean.com/e/episode-10-invest-in-lasting-partnerships-with-media/

December 23, 2023/ Cardboard Edison/
publishing, industry, podcasts

Cardboard Edison

December 23, 2023 December 23, 2023/ Cardboard Edison

Adam Porter shares an epic list of 100 lessons about board game design and finding commercial success as a designer, learned over a decade in the industry (video):

Lessons 100-91: https://www.youtube.com/watch?v=3D8omU-Ejj4

Lessons 90-81: https://www.youtube.com/watch?v=uEbA8BYJ2Xs

Lessons 80-71: https://www.youtube.com/watch?v=UYs3wApBYVE

Lessons 70-61: https://www.youtube.com/watch?v=INsfDpTQzlg

Lessons 60-51: https://www.youtube.com/watch?v=Ozai-xir6G0

Lessons 50-41: https://www.youtube.com/watch?v=Z0EvkRnjzZI

Lessons 40-31: https://www.youtube.com/watch?v=3LYVscmpj-A

Lessons 30-21: https://www.youtube.com/watch?v=JITsKXWf7pI

Lessons 20-11: https://www.youtube.com/watch?v=pvol9tXnyFk

Lessons 10-1: https://www.youtube.com/watch?v=cIGP-CE0Dow

December 23, 2023/ Cardboard Edison/
industry, licensing, playtesting, process

Cardboard Edison

December 23, 2023 December 23, 2023/ Cardboard Edison

Luck in games: how players perceive it, the stigma around it, how it can help a design, and more (audio):

https://cardboardphilosophypod.podbean.com/e/episode-the-perception-of-luck/

December 23, 2023/ Cardboard Edison/
theory, podcasts

Cardboard Edison

December 21, 2023 December 21, 2023/ Cardboard Edison

Why playing other games will make you more original, not less—a BoardGameGeek designers forum discussion:

https://boardgamegeek.com/thread/3211056/does-learning-what-works-other-games-make-you-less

December 21, 2023/ Cardboard Edison/
process

Cardboard Edison

December 19, 2023 December 19, 2023/ Cardboard Edison

How do you manage multiple designs and decide which to work on? A Twitter board game designers discussion:

https://twitter.com/BenjaminGoldman/status/1736804238649700784

December 19, 2023/ Cardboard Edison/
process

Cardboard Edison

December 16, 2023 December 16, 2023/ Cardboard Edison

Malorie and Ryan Laukat offer some rapid-fire tips for board game designers: working on multiple games, collaborating, making changes, incorporating feedback, and more (video):

part 1: https://www.youtube.com/watch?v=146_bUGXIdA

part 2: https://www.youtube.com/watch?v=E36ej4s5xa4

December 16, 2023/ Cardboard Edison/
process, playtesting, industry

Cardboard Edison

December 16, 2023 December 16, 2023/ Cardboard Edison

Hand-made board games: pointers for printing, assembling, packaging, shipping, selling, and promoting games yourself (video):

https://www.youtube.com/watch?v=3jyPgSORrdY

December 16, 2023/ Cardboard Edison/
publishing

Cardboard Edison

December 16, 2023 December 16, 2023/ Cardboard Edison

An overview of what designers and publishers need to keep in mind when looking to port their games to digital platforms (video):

https://www.youtube.com/watch?v=RRtbOuhxMWg

December 16, 2023/ Cardboard Edison/
publishing, industry

Cardboard Edison

December 16, 2023 December 16, 2023/ Cardboard Edison

Some ways of running a smooth and successful playtest session: setting expectations, setting the tone, managing feedback, and more:

https://bsky.app/profile/drayerink.bsky.social/post/3kghtywgomj2l

December 16, 2023/ Cardboard Edison/
playtesting

Cardboard Edison

December 16, 2023 December 16, 2023/ Cardboard Edison

Tips for easier card game prototyping using Excel’s auto-populate features:

https://boardgamegeek.com/blogpost/155669/prototyping-cards-excel-auto-populate-info

December 16, 2023/ Cardboard Edison/
prototyping

Cardboard Edison

December 16, 2023 December 16, 2023/ Cardboard Edison

Lots of pointers and lessons learned about board game design and publishing:

https://stonemaiergames.com/20-questions-and-answers-about-game-design-publishing-and-beyond/

December 16, 2023/ Cardboard Edison/
process, industry, publishing

Cardboard Edison

December 15, 2023 December 15, 2023/ Cardboard Edison

Getting your board game’s files ready for a manufacturer: software, printer requirements, file creation, proofs, and more (video):

https://www.youtube.com/watch?v=DxItHeeZBBY

December 15, 2023/ Cardboard Edison/
publishing

Cardboard Edison

December 09, 2023 December 09, 2023/ Cardboard Edison

How to use ChatGPT to help with the first draft of your rulebook (video):

https://www.youtube.com/watch?v=s2uWOz_Ns1Q

December 09, 2023/ Cardboard Edison/
rules

Cardboard Edison

December 09, 2023 December 09, 2023/ Cardboard Edison

This talk offers a range of tricks for better processes around creating and pitching board game designs: using player incentives, magic numbers in games, using components well, meeting industry figures, being persistent, staying on publishers’ radars, and more (video):

https://www.youtube.com/watch?v=UlJURtFZbNk

December 09, 2023/ Cardboard Edison/
theory, industry, prototyping, licensing

Cardboard Edison

December 09, 2023 December 09, 2023/ Cardboard Edison

Most publishers prefer setting up convention pitch meetings ahead of time. But for quick, impromptu pitches, here are some tips:

https://twitter.com/CardboardTruth/status/1733138500151644457

December 09, 2023/ Cardboard Edison/
licensing

Cardboard Edison

December 07, 2023 December 07, 2023/ Cardboard Edison

Tips for making board game icons that work well:

https://www.thedarkimp.com/blog/2023/12/06/can-icons-make-or-break-your-game/

December 07, 2023/ Cardboard Edison/
prototyping, rules

Cardboard Edison

December 02, 2023 December 02, 2023/ Cardboard Edison

A process and equipment for making nice-looking custom dice (video):

https://www.youtube.com/watch?v=9SUD_i6rSgU

December 02, 2023/ Cardboard Edison/
prototyping

Cardboard Edison

December 02, 2023 December 02, 2023/ Cardboard Edison

Having other designers playtest your game is great for some things and not as great for others:

https://boardgamegeek.com/blogpost/155163/i-love-some-other-designers

December 02, 2023/ Cardboard Edison/
playtesting

Cardboard Edison

December 02, 2023 December 02, 2023/ Cardboard Edison

How being more intentional about your game’s thematic choices can lead to a richer final product (video):

https://www.youtube.com/watch?v=tX4udstVy_w

December 02, 2023/ Cardboard Edison/
theory

Cardboard Edison

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