Getting your board game’s files ready for a manufacturer: software, printer requirements, file creation, proofs, and more (video):
Crowdfunding campaigns typically slow down in the middle—here are some ways of overcoming the mid-campaign doldrums:
https://stonemaiergames.com/12-ways-to-overcome-the-mid-campaign-doldrums/
A short thread with some little things no one tells you about running a crowdfunding campaign for your board game:
https://bsky.app/profile/sabrinac.bsky.social/post/3kbduutf2tw2v
Having a hit game can pose some surprising challenges for a publisher—here are some ways of handling a runaway success:
https://stonemaiergames.com/the-next-big-thing-how-to-handle-a-products-runaway-success/
How to get a game on Board Game Arena:
https://prometheusgamelabs.wordpress.com/2023/08/14/how-a-game-gets-on-board-game-arena/
Content marketing for board games: some ways of using content to drive interest and demand for your games (audio):
https://unboxedmarketingpodcast.podbean.com/e/episode-9-build-content-to-drive-demand/
Tax considerations for funds raised through crowdfunding:
https://www.fulfillrite.com/blog/are-kickstarter-funds-taxable-heres-what-you-need-to-know/
Word of mouth about your board game is the best type of marketing—here are some ways you can inspire people to talk about your game:
https://stonemaiergames.com/word-of-mouth-how-do-you-inspire-the-best-type-of-marketing/
15 ways publishers can support their own games:
https://stonemaiergames.com/15-ways-publishers-can-support-their-own-games/