Board game design productivity hacks: tips for making more time for game design (video):

https://www.youtube.com/watch?v=v7aanyR5xRk

Tips for setting up and running a booth at a convention (video):

https://www.youtube.com/watch?v=63efqdpyh-4

Why the name of your board game matters—and some tactics for coming up with one that works (video):

https://www.youtube.com/watch?v=KJkZkY6I040

“Pillars of design”: lots of questions for board game designers to think through as they work on a new design:

video: https://www.youtube.com/watch?v=hSmwcCEmdwY

list: https://boardgamedesignlab.com/wp-content/uploads/2023/11/Pillars-of-Design.pdf

“All games suck until they’re great! All a good game designer is, is just somebody who can tell the difference.”
— Joseph Arthur Ellis

6 truths about the board game industry, and especially what it’s like for game designers (video):

https://www.youtube.com/watch?v=WpL8W863TDQ

“Given my choice, I’ll always design a boardgame that will be loved by some and hated by others rather than a game that will be seen in a mildly positive way by most. I want to make games that leave a lasting impression on those who play them, one way or the other.”
— Kevin Wilson