Should you ship your own crowdfunded project? Pros and cons of doing it yourself (video):
A process for approaching publishing problems once they’re discovered and systematically addressing them:
https://thecityofkings.com/news/what-to-do-when-things-go-wrong/
Three easy ways to make your game’s fulfillment more eco-friendly:
https://stonemaiergames.com/3-easy-ways-to-make-game-fulfillment-more-eco-friendly/
10 steps to create a tabletop game company:
https://stonemaiergames.com/10-steps-to-create-a-tabletop-game-company/
10 ways a board game company can regain customers’ trust after losing it:
https://stonemaiergames.com/10-ways-to-regain-trust-after-losing-it/
A short thread on how game sales to mass-market outlets works:
https://twitter.com/bananachangames/status/1655318322903412739
Comments on how various board games display the game title on the box cover:
https://ferventworkshop.com/box/observations-about-the-presentation-of-game-titles-on-boxes/
Lessons learned from a small publisher exhibiting their games at the Spiel convention in Essen for the first time:
https://boardgamegeek.com/blogpost/139504/publisher-diary-hall-5-lessons-learned-or-how-part
Examples of some effective landing pages for indie board games:
https://www.pineislandgames.com/blog/how-to-make-your-board-game-landing-page-standout
Tips for marketing your soon-to-be self-published board game at a convention:
https://www.blondeunicornmarketing.com/post/marketing-tips-at-a-convention
Yay Games’ Andrew Harman on gateway games, accessibility, working with intellectual properties, self-publishing, and more:
https://giantbrain.co.uk/2023/02/23/meeting-of-minds-yay-games/
Reprinting a game: how the process works:
https://stonemaiergames.com/reprinting-a-game-how-the-process-works/