Examples of some effective landing pages for indie board games:
https://www.pineislandgames.com/blog/how-to-make-your-board-game-landing-page-standout
Tips & Resources for Board Game Designers
Examples of some effective landing pages for indie board games:
https://www.pineislandgames.com/blog/how-to-make-your-board-game-landing-page-standout
End-of-round goals: pros and cons of intermediate scoring opportunities:
https://boardgamegeek.com/blogpost/143880/pros-and-cons-end-round-objectives
What makes trick-taking so enduring as a game mechanic? Eight trick-taking designers weigh in:
Multiple-lot auctions: how the mechanism works, games that use it, and more (video):
Three overlooked skills that are good for Kickstarter creators to have: patience, mindfulness, and detachment (video):
The financial side of board game design: a conversation about the sometimes-awkward topic of royalties (video):
Board game designers recommend good home printers for making prototypes:
Tips for marketing your soon-to-be self-published board game at a convention:
https://www.blondeunicornmarketing.com/post/marketing-tips-at-a-convention
Tips for working well with a co-designer:
What it’s like judging the Cardboard Edison Award, and tips for designers submitting their game to it (audio):
https://buildingthegamepodcast.com/episode-561-judging-games/
Some examples of games that failed to connect with their audiences and why (video):
Yay Games’ Andrew Harman on gateway games, accessibility, working with intellectual properties, self-publishing, and more:
https://giantbrain.co.uk/2023/02/23/meeting-of-minds-yay-games/
Tips for preparing to show your game design at a public playtesting event:
https://www.fightinabox.com/single-post/prepping-for-protospiel
The psychology of games: some of the many ways human psychology affects how games are perceived as products and experienced during play (video):
Prototype quality: Why deciding how nice to make your game look is a balancing act:
https://shippboardgames.blogspot.com/2023/02/on-prototype-quality.html
Prolific beats perfect: the benefits of designing and testing games quickly:
https://www.thedarkimp.com/blog/2023/02/21/prolific-beats-perfect/
Breaking down some of the factors that contribute to a board game’s complexity:
How to use Google Drawings to prototype board games (video):
Notes on complexity: different ways games can be complex, and what they mean for how different kinds of players view them:
https://shippboardgames.blogspot.com/2023/02/an-approach-to-complexity.html
A discussion about writing board game rulebooks: their purpose, structuring them, giving them personality, and more (video):