Area movement: how it’s different from point-to-point movement and different ways it can be used in games (video):

https://www.youtube.com/watch?v=ITwGe47d_V0

What designers should know about board game licensing contract terms related to advances, sub-licensing, and free or discount copies (video):

https://www.youtube.com/watch?v=bUteKCkWGxc

See also: https://cardboardedison.com/reports

Area majority and area influence mechanics: what they are, how they affect the play experience, and more (video):

https://www.youtube.com/watch?v=blszav8fxIQ

Board game licensing contracts explained: What designers should know about terms related to creative control (video):

https://www.youtube.com/watch?v=0ZQXPN-yzPc

See also: https://cardboardedison.com/reports

A comparison of various cutting tools for your board game prototypes (video):

https://www.youtube.com/watch?v=_LCLpYaVBcY

Playtesting 101: everything you need to know to get started with testing out your board game design (video):

https://www.youtube.com/watch?v=WKd4WJi5VBI

How to make nice (but inexpensive) character standees for your board game prototype:

https://www.youtube.com/watch?v=6EKCBfnP1JI

How to make a sturdy, six-fold prototype game board (video):

https://www.youtube.com/watch?v=FLLoYeo6qNI