The basics of designing your own game: a quick Twitter thread:
The limitations of playtesting and thoughts for how to get around some of them:
https://twitter.com/Nick__Bentley/status/1558158084190658562
Why research is important in game design and tips on how to do it (audio):
https://buildingthegamepodcast.com/episode-529-all-the-research/
Metacognition in game design (audio):
http://cognitivegamer.com/podcast/episode-34-i-never-metacognition-i-didnt-like/
Designing games for children (audio):
https://omny.fm/shows/fun-problems/26-kids-games-and-kid-friendly-games
Finding motivation: how to keep going with a game design even when it feels like a struggle:
https://boardgamedesigncourse.com/finding-motivation-when-working-on-your-board-game/
Lots of tabletop game designers discuss how they get started with a design:
www.weirdgiraffegames.com/carla/wordpress/2022/07/28/guest-post-starting-points/
Lessons learned from running a pay-what-you-want board game crowdfunding campaign:
https://stonemaiergames.com/pay-what-you-want-for-this-kickstarter-project/
