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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • About Us/
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    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
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    • Tariffs Report
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theory
playtesting
prototyping
process
rules
licensing
publishing
industry
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April 15, 2022 April 15, 2022/ Cardboard Edison

Hobby vs. mass market: the differences in how to conceptualize, design, and pitch for different sides of the industry (video):

https://www.youtube.com/watch?v=dB_gHxctj9Q

April 15, 2022/ Cardboard Edison/
industry

Cardboard Edison

April 15, 2022 April 15, 2022/ Cardboard Edison

Experiencing board game design doldrums? Here are some ideas for how to shake yourself out of it:

https://shippboardgames.blogspot.com/2022/04/dealing-with-doldrums.html

April 15, 2022/ Cardboard Edison/
process

Cardboard Edison

April 12, 2022 April 12, 2022/ Cardboard Edison

Action points: games that use this mechanic, and tips for designing and testing that type of game (video):

https://www.youtube.com/watch?v=2bCW619zJAI

April 12, 2022/ Cardboard Edison/
theory

Cardboard Edison

April 10, 2022 April 10, 2022/ Cardboard Edison

AI-generated cyberpunk and fantasy art for game prototypes, available for pay-what-you-want under a Creative Commons license:

https://walterlicinio.itch.io/gen-arts

April 10, 2022/ Cardboard Edison/
prototyping

Cardboard Edison

April 09, 2022 April 09, 2022/ Cardboard Edison

How games use tempo and timing to create interesting moments for players:

https://boardgamegeek.com/blogpost/130729/most-underdiscussed-element-board-game-strategy

April 09, 2022/ Cardboard Edison/
theory

Cardboard Edison

April 08, 2022 April 08, 2022/ Cardboard Edison

How to tell if your board game idea sucks (video):

https://www.youtube.com/watch?v=vknx1fcpe88

April 08, 2022/ Cardboard Edison/
process, licensing, playtesting

Cardboard Edison

April 04, 2022 April 04, 2022/ Cardboard Edison

Board game development: what it is, and how developers work with designers and publishers (video):

https://www.youtube.com/watch?v=bOnL_hJCyEw

April 04, 2022/ Cardboard Edison/
industry

Cardboard Edison

April 04, 2022 April 04, 2022/ Cardboard Edison

“Who are the players in the game?” Here are some common categories of player roles:

https://shippboardgames.blogspot.com/2022/04/playable-character-roles.html

April 04, 2022/ Cardboard Edison/
theory

Cardboard Edison

April 04, 2022 April 04, 2022/ Cardboard Edison

What board game designers need to know about intellectual property law—how patent, copyright, and trademark apply to what they do:

https://www.meeplemountain.com/articles/the-board-game-designers-guide-to-intellectual-property-law/

April 04, 2022/ Cardboard Edison/
industry

Cardboard Edison

March 30, 2022 March 30, 2022/ Cardboard Edison

Lessons learned from starting a board game publishing company (video)

March 30, 2022/ Cardboard Edison/
publishing

Cardboard Edison

March 29, 2022 March 29, 2022/ Cardboard Edison

Which board games have the best box backs? A Twitter board gamers discussion:

https://twitter.com/TheOneTAR/status/1508595848124403716

March 29, 2022/ Cardboard Edison/
publishing

Cardboard Edison

March 28, 2022 March 28, 2022/ Cardboard Edison

Grouping different kinds of player strategies, along with the themes that tend to pair well with them:

https://shippboardgames.blogspot.com/2022/03/theming-player-strategies.html

March 28, 2022/ Cardboard Edison/
theory

Cardboard Edison

March 28, 2022 March 28, 2022/ Cardboard Edison

The board game industry seeks novelty, but many players seek the familiar. How can game designers reconcile the two?

https://boardgamegeek.com/blogpost/125647/familiarity-breeds-contentedness

March 28, 2022/ Cardboard Edison/
industry

Cardboard Edison

March 24, 2022 March 24, 2022/ Cardboard Edison

Working with a big publisher as a game designer versus working with a small publisher:

https://boardgamedesigncourse.com/large-or-small-publisher/

March 24, 2022/ Cardboard Edison/
licensing

Cardboard Edison

March 24, 2022 March 24, 2022/ Cardboard Edison

Trends in evergreen games that stay atop best-seller lists:

https://stonemaiergames.com/evergreen-games-what-do-they-have-in-common/

March 24, 2022/ Cardboard Edison/
industry

Cardboard Edison

March 22, 2022 March 22, 2022/ Cardboard Edison

Game structures: different kinds of play modes and the mechanics and themes that tend to fit well with them:

https://shippboardgames.blogspot.com/2022/03/theming-game-structures.html

March 22, 2022/ Cardboard Edison/
theory

Cardboard Edison

March 22, 2022 March 22, 2022/ Cardboard Edison

An overview of all the steps it takes to deliver a crowdfunded board game from the manufacturer to backers around the world:

https://boardgamedesigncourse.com/7-steps-to-delivering-your-kickstarter-board-game/

March 22, 2022/ Cardboard Edison/
publishing

Cardboard Edison

March 19, 2022 March 19, 2022/ Cardboard Edison

A conversation about how to build and maintain a positive community around your board games (video)

March 19, 2022/ Cardboard Edison/
industry

Cardboard Edison

March 19, 2022 March 19, 2022/ Cardboard Edison

Low player counts: design considerations when making games meant for 1, 2, or 3 players (video)

March 19, 2022/ Cardboard Edison/
theory

Cardboard Edison

March 19, 2022 March 19, 2022/ Cardboard Edison

Three different types of objectives in games: how they work in a design and affect the play experience:

https://boardgamegeek.com/blogpost/129936/new-way-talk-about-objectives-games

March 19, 2022/ Cardboard Edison/
theory

Cardboard Edison

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