A discussion about various types of feedback in board games, including positive and negative feedback loops, interim goals, achievements, bingos, and more (audio):
https://decisionspace.podbean.com/e/feedback-in-games-what-we-talk-about/
A discussion about various types of feedback in board games, including positive and negative feedback loops, interim goals, achievements, bingos, and more (audio):
https://decisionspace.podbean.com/e/feedback-in-games-what-we-talk-about/
Down-to-earth, inside information on how board game manufacturing actually works (audio):
http://www.buildingthegamepodcast.com/episode-477-manufacturing-magic-and-its-hammer-time/
Quick discussion on the pros and cons of using virtual game simulators as a design tool (audio)
https://tenminutedesignchat.podbean.com/e/episode-24-digital-tabletops/
Justin Gary, designer of Ascension, talks about his personal process for designing and publishing games (audio):
https://boardgamedesignlab.com/how-to-design-and-publish-games-with-justin-gary/
What are socially conscious designs and why they are important to the industry and beyond (audio):
https://ninjavspirates.libsyn.com/who-what-why-s28e02-socially-conscious-design-with-two-sarahs
A thoughtful discussion on how board games can approach the difficult topic of slavery (audio):
https://www.buzzsprout.com/265407/8426662-space-cast-12-slavery-and-emancipation
What small board game publishers need to know about distribution channels and retailers:
https://meeplemarketing.com/distributor-and-retailer-marketing-with-ross-thompson/
A framework for thinking about board games and how the decision space they offer players changes while they play (audio):
https://decisionspace.podbean.com/e/a-new-way-to-talk-about-games-what-we-talk-about/
Are you creating, are you resting, or are you consuming? (audio)
https://tenminutedesignchat.podbean.com/e/episode-11-inspiration-with-bez-shahriari/
What constitutes a “board” in board games? (audio)
https://tenminutedesignchat.podbean.com/e/episode-10-boards/
Building and maintaining a healthy community around your Kickstarter campaign (audio):
https://meeplemarketing.com/community-marketing-with-danni-loe/
Breaking the mold and becoming successful on Patreon and in publishing (audio)
http://www.buildingthegamepodcast.com/episode-457-the-patron-saint-of-punk-rock-games/
The importance of game design contests (audio)
https://tenminutedesignchat.podbean.com/e/episode-3-contests/
Rob Daviau discusses coming up with a catchy pitch, knowing what the core of your game is, designing legacy games, and more (audio):
https://www.thinklikeagamedesigner.com/podcast/2019/11/14/think-like-a-game-designer-23-rob-daviau